- Bandingkan dan kontras beberapa jenis program komputer grafis yang digunakan oleh seniman, fotografer, desainer, dan lain-lain.
- Menjelaskan bagaimana komputer mengubah cara profesional dan amatir bekerja dengan audio video, animasi, dan musik.
- Jelaskan beberapa cara bahwa komputer yang digunakan untuk menciptakan bahan multimedia dalam seni, hiburan, pendidikan, dan bisnis.
- Jelaskan hubungan antara hypermedia dan multimedia, menggambarkan aplikasi dari masing-masing.
- Jelaskan aplikasi sekarang dan masa depan beberapa teknologi multimedia.
Chapter 6
Graphics, Digital Media, and Multimedia
Compare and contrast
several types of computer graphics programs used by artists, photographers,
designers, and others.
- Tim Berners-Lee:- invented World Wide Web and is the head of W3C.
- Bit mapped Graphics is the representation of graphic images as bit maps by hardware and software.
- Painting Software: in which pixels are painted on a screen with a pointing device.
- stores image at 300 at dots per inch of higher
- translates pointer movements into lines and patterns on the screen.
- Resolution: the density of the pixels.
- Pixels: little dots of white, black, or color that make images on screen.
- Palette: the given set of options of colors to choose from.
- Color depth: the number of bits to each pixel.
- Image Processing is a process where photos are edit through the computer.
- makes it possible to manipulate and combine photos, it's realistic.
- Digital photo management software make it easy to and automate normal tasks that have to do with capturing, recognizing,editing, and sharing digital images.
- also simplifies and automates regular tasks that have to do with capturing, recognizing, editing, and sharing digital images.
·
Bitmapped
graphics (or raster graphics): Any visual matter containing pixels that has a
bit depth of one.
·
Painting:
Bitmapped Graphics
Painting software:
-Paints pixels on the screen with a pointing device
-Pointer movements are translated into lines and patterns on the screen
-Stores an image at 300 dots per inch or higher.
Painting software:
-Paints pixels on the screen with a pointing device
-Pointer movements are translated into lines and patterns on the screen
-Stores an image at 300 dots per inch or higher.
Audio
digitizer- captures Object-oriented drawing gives you many advantages. Such as creating printed
graphs, charts and illustrations and clearer line and shapes.
Some integrated programs contain
drawing and painting modules which allow you to choose the right tool depending
on the job
Some programs merge features of both
in a single application. For example, bluring the distinction between types.
Or, offering new possibilities for beginners.
Computer
Aided Desine (CAD) software
allows:-
- Engineers, designers, and architects to create designs on screens for productis randing from computer chips to public buildings
- The testing of product prototypes
- The use of cheaper, faster, and more accurate techniques.
Computer-aided Manufacturing (CAM) is a process where data related to
a product design is fed into a program that controls the manugacturing of
parts.
Computer-integrated Manufacturing
(CIM) refers to
the combination of CAD/CAM and is a major step toward a fully automated
factory.
What is the difference between CAD-CAM-CIM?
Presentation graphics help automate the creation of
visual aids for lectures, training, sales demonstrations, and more. And,
creates slide shows directly on computer monitors or LCD projectors, including
still images, animation, and video clips.
With presentation graphics, you
start by creating an outline of the main points of your talk, arranging
headings and points in the appropriate order.
Also, you can design the back
ground, borders, and text format yourself, or slect a professionally-designed
template from the collection that comes with PPT.
Microsoft Product lets you combine a presentation
with a video of a speaker and a table of contents
When making PPT presentations:
- remember your goal
- keep it simple
- be smart with art
- outline your ideas
- use a consistent design
- keep each side focused
- be stingy with words
- remember your audience
Explain how computers
are changing the way professionals and amateurs work with video, animation,
audio, and music.
Modern media contains dynamic information, which
is information that changes over time or in response to user input
Animation is the idea that each frame of a computer-based
animation is a computer-drawn picture: the computer displays these frames in
rapid succession
Tweening is the idea that instead of drawing each frame by
hand, an animator can create key frames and objects and use software to help
fill in the gaps.
Desktop Video: Computers, Film, and TV-- Analog
and Digital video is a digitizer that can convert analog video signals from a
telivision broadcast or videotape into digital data.
Many video digitizers can import
signals from TVs, videotapes, video cameras, and other sources.
- Signals are displayed on the computer's screen in real time- at the same time they are created or imported.
Digital
Video
- can be copied, edited, stored, and played back without any loss of quality
- will soon replace analog video for most applications.
- "Alternatively referred to as a video digitiser, a video digitizer is software that takes an analog video still frame and coverts it to a digital still image. This is generally accomplished with the aid of computer hardware."
Dynamic Media: today most editing is done
using nonlinear editing technology
What is nonlinear editing
technology?
Video editing software, such as Adobe Premiere, helps
makes the process easier, where you can eliminating footage, combine clips, put
together scenes, create special effects, and perform a variety of other
activities.
Morphs are video clips in which one image morphs into
another.
What's broadband internet?
Audio Digitizers capture sound and store it as a
data file
A synthesizer is an
electronic instrument that synthesizes sounds using mathematical formulas.
Musical Instrument Digital Interface (MIDI) is a standard interface that
allows electronice instruments and computers to communicate with each other.
What is the difference between MIDI
and MP3?
**explain diagram**
**explain diagram**
Music is digitized on audio CDs at a high sampling
rate and bit depth. So high that it is really hard to tell the difference
between the original analog sound and the final digital recording.
Digital
Audios Dos and Dont's:
- Don't: steal or over-compress
- Do: Understand streaming and downloading, know your file formats.
Popular Digital Audio Formats:
|
Format
|
Description
|
|
WAV, AIFF
|
Standard
formats for uncompressed audio for Windows and the Mac OS, respectively. Both
formats are supported on Windows, Mac OS, and Linux. Both create large files.
Both are lossless – a CD track encoded with WAV or AIFF sounds identical to
the original.
|
|
MP3
|
A popular
format for transmitting audio on the Internet. A CD track converted to MP3
format can be 1/10 the size of the original – or smaller – but still sound
very similar.
|
|
WMA
|
An
alternative to MP3 developed by Microsoft for Windows. WMA compression can
result in smaller files of higher fidelity. WMA files may be protected by
DRM.
|
|
AAC
|
Apple’s
alternative to MP3 and WMA is used primarily by iTunes and iTunes Music
Store. AAC compression is sonically superior to MP3 compression. AAC files
may be protected by DRM.
|
|
OGG
|
Similar to
WMA and AAC in sound quality and compression, OGG Vorbis is open source and
freely available – not controlled by any company.
|
Multimedia computers can control a variety of electronic
musical instruments and sound sources using MIDI, who's commands can be
interpreted by a variety by music synthesizers and samplers.
A piano-style keyboard sends MIDI signals to the computer
which interprets the its commands using sequence software
Sequencing software turns a computer into a musical composing, recording, and editing machine.
Sequencing software turns a computer into a musical composing, recording, and editing machine.
Electronica- music desgined from the ground up
with digital technology and is also some of the most interesting sequenced
music.
Hypertext refers to information connected in non-sequential
ways.
Hypermedia combines text, numbers, graphics, animation, sound effects, music, and other media in hyperlinked documents.
Hypermedia is useful for on-line help files and for letting users jump between documents all over the internet.Hypermedia documents can be confusing and leave readers wondering what they've missed.
Hypermedia combines text, numbers, graphics, animation, sound effects, music, and other media in hyperlinked documents.
Hypermedia is useful for on-line help files and for letting users jump between documents all over the internet.Hypermedia documents can be confusing and leave readers wondering what they've missed.
Describe several ways
that computers are used to create multimedia materials in the arts,
entertainment, education, and business.
Multimedia Authoring uses authoring programs such as
HyperStudio and MetaCard. It also binds source documents together to
communicate with users in an aesthetically pleasing way.
In addition, multimedia authoring involves programming objects on the screen to react or behave in particular ways under particular circumstances.
In addition, multimedia authoring involves programming objects on the screen to react or behave in particular ways under particular circumstances.
Macromedia Director MX is one of the most popular of such
packages, includes pre-written behaviors that can be attached to
on-screen buttons, images, and other objects.
Dos and Dont's:
Be consistent in visual appearance
Use graphical metaphors to guide viewers
Keep the screen clean and uncluttered
Include multimedia elements to enliven the presentation
Focus on the message
Give the user control
Test your presentation with those unfamiliar with the subject
Be consistent in visual appearance
Use graphical metaphors to guide viewers
Keep the screen clean and uncluttered
Include multimedia elements to enliven the presentation
Focus on the message
Give the user control
Test your presentation with those unfamiliar with the subject
Explain the
relationship between hypermedia and multimedia, describing applications of
each.
What is
interactive media?
A combination of text, graphics, animation, video, music, voice, and sound effects that allows the user to take an active part in the experience
Requirements: high-quality color monitors, fast processors, large memory, CD-ROM drives, speakers, and sound cards.
A combination of text, graphics, animation, video, music, voice, and sound effects that allows the user to take an active part in the experience
Requirements: high-quality color monitors, fast processors, large memory, CD-ROM drives, speakers, and sound cards.
Describe several
present and future applications for multimedia technology.
Inventing
the Future: Shared Virtual Spaces
Virtual reality: combines virtual worlds w/ networking
Virtual reality: combines virtual worlds w/ networking
- it places multiple participants in a virtual space
- people see representation of each other, sometimes called avatars
- Most avatars
Tele-immersion:
- uses cameras and networks to create a videoconferencing environment in which multiple remote users can

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